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Food 2.0 – “La Comida”

Here are some projects that I have done with the use of the Web 2.0 to teach Spanish as a second language via Pixie 2

Topic:  La Comida (Food)

Grade Level- Kdg-1st

Application:  Pixie 2               pixie2

Process: The students will learn 10 names of food, write them, find their picture, and label them accurately.

ME gusta comer

Using the LingTECHlingo* “aprieta,  busca,  corta, pega, escribe, and cambia el color” the students had a repetitive and highly focal activity to enrich their first 10 vocabulary words.

 

Useful phrases to teach

Me gusta comer:  (I like to eat)

Mi comida favorita es :  (My favorite food is)

Project 2 application:

Choose 10 ingredients from the list on the site.


<!–[if !supportLists]–>1.<!–[endif]–>Drill and practice the 10-15 ingredients.  Then divide the students in groups of 3 randomly.

<!–[if !supportLists]–>2.<!–[endif]–>One student will be the “waiter” and the other two will place the order using the vocabulary, and the phrase “Por favor, queremos una pizza con” : All pairs must use the vocabulary.

<!–[if !supportLists]–>3.<!–[endif]–>After placing their orders, the “waiter” should repeat the order again. Once the order is “in”, rotate the group so that another student can be the waiter, and so on.

APPLICATION: Each student will re-build their pizza at WWW.VIVALAPIZZA.NET, and will build a pizza.  They will then describe the pizza and print screen it in a Power Point presentation. 

METHOD Useful foods to teach:

  • Use the school menu/ restaurant menu/ fast food menu

  • Have the students read over it first, then mark which foods they can recognize (even if they are new to the language)

  • Have them discuss the pronunciation, and ensure there is a MKO (more knowledgeable other) student in the discussion groups that can lead by example.

  • Have each group choose 10 foods ( have at least 3 groups) and write a list of the foods they selected. Start with those, then switch to the staple foods “on the textbook”

Other projects

Using Pixie 2

Students practiced adding up by creating "prices" for these items.

 This project was made by two first grade students sharing the computer, using Pixie 2Made with Pixie 2 painting tool

To include Math skills, L2, and technology

Students who are naturally inclined to create their own clipart can opt to use the “draw” feature. The following project was by a student, age 6.

Draw pic

Other students focused on one meal of the day and based their “plates” on what they often consume.

 

Students were paired by level of ability to produce this project. Grade 2

Favorite Foods

Favorite FoodsEl desayuno

 Students are always paired up by differentiated level of ability.

Inspiration and Kidspiration Webs as Language Learning Tools

Teaching with concept webs in L2. The rationale of Vygotsky, ZPDs and the Affective Filter

As a believer in constructivism and scaffolding, I also believe firmly in Vygotsky’s ZPD theory (Zone of Proximal Development), which states that students should be pushed to a next level once a skill is acquired.

ZPDs in Reading

This image shows ZPD in Reading which also transfers to L2

When we teach second languages it is imperative that we keep our students’ attention sustained and affective, that is, that their focus is not lost.  For this there is a huge need of motivation. This is why the activity in which the student engages should be relevant, natural to them, and most of all, entertaining. All affective filters will decrease to the point of allowing learning to take place. This composes the entire taxonomy of acquiring information, or in other words, intelligence.

When building concept webs do not include the word the student already knows in their natural language. This is already occuring automatically in their brain as they make the mental connection of picture to meaning.

In L2 we must infuse everything in the TARGET language and allow the student to make the connection of picture to meaning by themselves. This is the case with both adult and younger learners. In fact, research shows that in younger learners this process occurs more naturally and at a faster rate. This is because younger learners already have a tendency of seeking for print-rich environments combined with pictures.

Beginning of the lesson:

Using a projector, ELMO, Smartboard, or even a web made by hand, set up a center that will be geared uniquely to the teaching of the isolated words. This will not be the primary anchor of the lesson, as we do not teach L2 in isolation. This is what we call the “Parking Lot” or the part in the classroom where students can go anytime to recall the meaning of words.

Web for Farm Animals
This would be used as a permanent central poster
Web made in Kidspiration to teach breakfast foods
Breakfast Web

After introducing the lesson and placing the “Parking Lot”, use realia or magazines such as Better Homes and Gardens and Family Circle to search for some of the foods.

 
Add the phrase “Me gusta comer” and have students mix and match phrases to say “Me gusta comer” and add the name of the food.
 
Have students write it out as well, and then make their own web with it.
 
 
 

Using Pixie 2 for L2 lessons

Feliz Navidad con Pixie 2

www.tech4learning.com

Pixie 2, from Tech4learning

 
Pixie 2 is a program license from Tech4learning designed to involve skills which include

a) typing

b) fine motor drawing and coloring using the mouse

c) research and critical thinking through the search for clip art and stationary

d) the production of relevant and meaningful activities.

However, it can be used perfectly for L2 education by offering the vocabulary words already prepared in a slide (no translation underneath, just the symbol and the word), and then add the items to a new project.

Prepared using stationary
Use “SHAPES” from the left hand side menu of the print, then select stationary.

After the students practice the vocabulary, add accents where they are needed using the Smartboard.  Pixie is a bit problematic adding symbols such as accents.

Using stationary, select the black and white outline for the Christmas tree and assign pictures to be added to the tree. Have the students color the items that they added to the picture and record themselves saying the items.

Activity after introduction

This tree can be found on the "stationary" part of the page. Add the text that you wish for students to follow directions.

Kidspiration, EFL, and FLES- Combine well

lingtechguisticsjpeg

Sample Activity Using Kidspiration for L2/ESL learners

Objectives:

  • To use inference skills
  • To make predictions
  • To accurately identify an animal in the target language
  • To apply descriptive phrases in the target language
  • To recognize language in print
  • To recognize oral language
  • To apply descriptions to nouns
  • To organize graphically the ideas of a process 

Target Grade Level- K-12 depending on the role of the student
Can be: Taught whole class and then individually via LingTECHguistics*

 Materials:

Kidspiration 2

Smartboard or In-focus

Process: The teacher will create a web as she discusses with the students the characteristics of a mystery animal. Through the listening and observing of oral and written language, the students will be able to identify the mystery animal after they have gone through the process of establishing characteristics.  This activity can be done in English as a target language (EFL) or in a second language with the proper language tools.

Finished product:

 inference chart

Virtual Worlds 2.0 for EFL and Foreign Languages

virtualworldsforl21

Have you ever wondered how many virtual worlds there REALLY are out there?

vw-logos-30011-600x4501

Virtual worlds are one of the many mediums through which FIRST language is introduced.



Even at Stage I, a language learner can easily follow the steps to the process and acquire second language through a sustained-affective stimulus in the form of a computer activity.

efl-virtual-worlds

WWW.HANDIPOINTS.COM- and personal management. Task and chores lists to be followed and completed online

handipointsbig

Possible lessons: Verbs, counting, commands, feedback, management, and lessons on the time.

WWW.LOLASLAND.COM-  Girls (8-12) will enjoy Lola guiding them through her world, and help you build your!

lolalandPossible lessons: Apply descriptions, steps to the process, colors, shapes, parts of the house, parts of the body, greetings, introductions.

WWW.VIZWOZ.COM- Great engagement game for ESL/EFL. Create characters and avatars, invite friends, and challenge characters for “money.”

vizwozPossible lessons: Descriptions of self,  items of clothing, parts of the worlds, LingTECHlingo (command vocabulary), and introductions/greetings. It is also FREE!

WWW.WHIRLED.COM- Pronounced “world” for “whirled” it is an avatar-based RPG where you “start off as a piece of tofu” and then move on to make a world of your own.

whirled

Possible lessons: Commands, parts of the house, greetings and salutations, descriptions of self, computer basic terminology, colors, shapes, sizes, and names of odd objects not taught in textbooks.

www.smallworlds.com-Similar to Second Life, Smallworlds will allow students to RP and create avatars as well. I find smallworlds.com to be a bit easier to follow than Second Life.

smallworlds

Possible lessons: Commands, parts of the house, greetings and salutations, descriptions of self, computer basic terminology, colors, shapes, sizes, and names of odd objects not taught in textbooks, basic dialogue, “what do you like?”, sports, hobbies, and urban terms.

www.ourworld.com- This RPG looks like a manga or anime virtual world where dialogue can be added on speech bubbles. It has upgradable options for challenges, and (like Second Life and Smallworld) it is based on 2D avatars.

ourworld

www.cartoondollemporium.com- A dress up game for tweens (and adults young at heart) this game is a great opportunity to keep focus through sustained attention while directly targeting vocabulary for dressing up, parts of the face, grooming, and much more!

cde


www.clubpenguin.com – This avatar-based site saves you the trouble of having to “dress up” too much as all the characters are, well, penguins. I know this is definately kid-approve, since I have found myself kindly asking small users to QUIT or ELSE. :)

club-penguin

Possible lessons: Commands, parts of the house, greetings and salutations, descriptions of self, computer basic terminology,  basic dialogue, sports, hobbies and animal names.


www.whyville.com
-  Whyville is directed towards the 8-12 (Middle school, Upper Elem) population. It is a game which, like Second Life, has received reviews and research-based reasons why it is educational.

whyville2

Possible lessons: Application of LingTECHlingo, parts of the body,  greetings and salutations, descriptions of self, computer basic terminology,  basic dialogue, sports, hobbies, and common expressions.

www.woogiworld.com- This is another tween social network based out of a 2D platform, and it is free. The good thing about Woogi is that you can play instantly.  Similarly to the reviewed sites, you can learn dialogue, invite friends, and practice basic vocabulary in English.

woogiworld

Reference help desk:

CLICK HERE FOR AN ANNOTATED BIBLIOGRAPHY ON Recent Research  in Virtual Worlds and Computer-based learning for education.

Research Articles on using  SECOND LIFE in the classroom

Virtual Worlds Best Practices in Education 2009 Conference

Classroom 2.0 Virtual Worlds discussion

If you would like to add to this discussion, please leave a message in the reply box.

In ligt,

HerAppleness